$FFFF = End of script
;--------------------
$0000 = No args   ; Reset game
$0001 = No args
$0002 = No args
$0003 = No args
$0004 = 2 BYTES
$0005 = No args
$0006 = No args   ; Clear Textmap Buffer?
$0007 = No args
$0008 = No args
$0009 = No args
$000A = No args
$000B = No args
$000C = 2 BYTES
$000D = 2 BYTES
$000E = No args   ; Fadein??
$000F = No args   ; Fadeout??
$0010 = No args
$0011 = No args
$0012 = BYTES
$0013 = 1 BYTE
$0014 = 1 BYTE
$0015 = No args
$0016 = 1 BYTE    ; screen flashed white  
$0017 = 1 BYTE
$0018 = 1 BYTE
$0019 = 1 BYTE
$001A = No args
$001B = No args
$001C = No args
$001D = No args
$001E = 2 BYTES
$001F = 4 BYTES
$0020 = 4 BYTES
$0021 = 1 BYTE
$0022 = 1 BYTE
$0023 = No args   ; Scroll screen?
$0024 = 2 BYTES
$0025 = 2 BYTES
//-------------------------
// Might be just like $27
$0026 = Garunteed 1 BYTE
        Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
$0027 = Garunteed 1 BYTE
        Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//-------------------------
$0028 = 3 BYTES
$0029 = 3 BYTES
$002A = 2 BYTES
$002B = 2 BYTES
$002C = 1 BYTE
$002D = 1 BYTE
$002E = No args
$002F = No args
$0030 = No args
$0031 = No args
$0032 = 1 BYTE
$0033 = 1 BYTE
$0034 = No args
$0035 = No args
$0036 = No args
$0037 = No args
$0038 = No args
$0039 = No args
$003A = No args
$003B = No args
$003C = 3 BYTES     ; Upper Textbox?? @ 24-bit Text pointer
$003D = 3 BYTES     ; Lower Textbox?? @ 24-bit Text pointer
$003E = No args
$003F = No args
$0040 = No args
$0041 = 3 BYTES     ; Center Textbox?? @ 24-bit Text pointer
$0042 = 3 BYTES     ; unknown?? @ 24-bit pointer
$0043 = 1 BYTE
$0044 = 1 BYTE
$0045 = No args
$0046 = No args
$0047 = No args
$0048 = 4 BYTES
$0049 = 4 BYTES
$004A = 4 BYTES     ; 1 BYTE, 3 Script Call Offset
$004B = 4 BYTES     ; 1 BYTE, 3 Script Call Offset
$004C = 4 BYTES     
$004D = 4 BYTES     ; 1 BYTE, 3 Script Call Offset
//---------------------------
$004E = Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//---------------------------
$004F = Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//---------------------------
$0050 = Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//---------------------------
$0051 = Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//---------------------------
$0052 = Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//---------------------------
$0053 = Varies, Could be a "control statement" code 
        EX: 10 or 11 BYTES, [ more investigation needed ]
//---------------------------
$0054 = 3 BYTES
$0055 = 1 BYTE
$0056 = 1 BYTE
$0057 = 4 BYTES
$0058 = 4 BYTES
$0059 = No args   ; End of script block, followed by $FFFF

